Rick Dangerous II

This time the Commercial Game of the Month goes to Rick Dangerous II from Core Design from 1990

This time around you have 4 starting points, Hyde Park, Earth – The Ice Caverns of Freezia, The Forests of Vegetablia, and The Atomic Mud Mines

Again you have limited Pistol Ammo, and Bombs which can help you blow up objects along the way, some which will kill you on touch, so you need to keep your distance from them while placing the Bombs

This time around you can throw a Bomb towards hard to reach places, for example there if there is a blockage in a crawl space what is far away, you can now release the Bomb and by pushing in a direction, force it through the narrow space to detonate any blackages, this is very useful for some parts of levels

Much the same as Rick Dangerous in reality, with a few improvements in Graphics, also The death animation has also been improved, where Rick now leaps out of the screen at you each time he dies

Publisher: Microstyle
Developer: Core Design
Code: Simon Phipps
Graphics: Terry Lloyd, Simon Phipps
Music: Dave Pridmore

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