James Pond II: Codename Robocod [D]

This is James Pond II: Codename Robocod Demo by Millenium from 1991, A Preview Version Featured on Amiga Action Issue 26 from November 1991

Here you star as Robocod, with the object of killing off all the Toys, by bopping them to oblivion (well ok, you jump on their heads -ed), This Preview Version (or Demo if you like) gives you a few levels to complete

In the first level, you are walking on what kinda looks like the inside of a Chocolate Bar, which has little air holes inside it

On the second level, it changes to a bouncy blamonge where you can bounce quite high and must also bop some enemies

Do not forget to pickup objects along the way, there are some peices of chocolate which you can hit from underneath and collectable objects will then appear to be picked up, along with a blue/yellow box, But what can be inside that huge box, There is only one way to find out – BOP IT!

Above all this is quite a good Preview of the Full Game, which is really worth getting if you love these kinds of platformers

There is a cheat apparently, If you press CTRL key once, the Border should Flash, then you press ENTER to activate the Cheat (Invulnerability) and apparently F9 and F10 do something too, But I aint tellin’ (spoilsport -ed)

Publisher: Millennium
Code: Chris Sorrell, Dean Ashton
Graphics: Chris Sorrell, Leavon Archer
Music: Richard Joseph

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