



Here we have Bomb Jacky by Unique Dimension from 1993
This is very similar in gameplay to Bomb Jack, where you have to collect Bombs around the large playing area, which most is off-screen, and will scroll into view when you move around
The Game it quite difficult due to the above, and try to avoid the enemies, since one touch will kill you and explode all the Bombs on screen as well
When you start, you are placed in a bad position really, between a snail and a flying orb thing, which makes it difficult to move from that spot, without touching one of these enemies and dying
While it is an attempt at a PD Bomb Jack of sorts, to me it is badly designed, and the sprites are far too big for a start, and the limited view of the playing area, is also a negative here
Cannot really say I enjoyed playing this Game, if only it had been similar in gameplay size to the actual Bomb Jack Game (ie. 1-screen) rather than spread about like butter what has melted in the sun, it may have been a pretty decent Game, but as is, I would not recommend it
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Developer: Unique Dimension
Code: Garry Ferguson
Graphics: Thomas Robinson
Music: Thomas Robinson