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                              C A S I N O  D E M O
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                                1. INTRO
                                2. MENU
                                3. PLAYING THE GAMES
                                4. CREDITS





1. INTRO
~~~~~~~~
You have 10,000 to gamble with at the casino. There are five gambling games
to choose from. Poker, Blackjack, Roulette, Craps or The Fruit Machine. You
can play any game at any time you wish.

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2. MENU
~~~~~~~
After the game has loaded you will have the following choices:

                                 A. ROULETTE
                                 B. CRAPS
                                 C. POKER
                                 D. BLACKJACK
                                 E. FRUIT MACHINE
                                 F. HIGH SCORE TABLE

Whatever game you choose, except the fruit machine you will initially be given
the choice to BET or QUIT. Quitting will take you back to the main menu.

Once you have chosen the fruit machine, you can start the game right away. To
return to the main menu, click the mouse on your cash box.

The high score table displays the top ten gamblers and gives a choice of the
following:

                                 A. LOAD
                                 B. SAVE
                                 C. MENU
                                 D. QUIT

A. LOAD
~~~~~~~
This will load a previously saved high score table.

B. SAVE
~~~~~~~
This will save the current high score table.

C. MENU
~~~~~~~
Returns you to the main menu.

D. QUIT
~~~~~~~
Should you wish to end the game, select this option.

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3. PLAYING THE GAMES
~~~~~~~~~~~~~~~~~~~~
3A. ROULETTE
~~~~~~~~~~~~
First of all you will be asked to select which odds you want.
The choice is:
                                 35 TO 1
                                 17 TO 1
                                 11 TO 1
                                 8 TO 1
                                 6 TO 1
                                 2 TO 1
                                 EVENS

Your choice of odds depend on which numbers you can choose to bet on.

35 TO 1.
You can choose one number only between 1 and 36.

17 TO 1.
You can choose two numbers side by side.

11 TO 1.
You can choose any horizontal row of three numbers.

8 TO 1.
You can choose a vertical row of four numbers.

6 TO 1.
You can choose a horizontal block of six numbers.

2 TO 1.
You can choose a horizontal or vertical row of twelve numbers.

EVENS.
You can choose between red or black, odds or evens, highs or lows.

After you have chosen your odds, you will be asked to choose your stake.
This is the amount you want to gamble. To select your stake click on the +1000
or -1000 buttons. Once you have chosen your stake, selecting quit will spin
the roulette wheel.

Once the roulette ball has finally stopped, the winning number will be
displayed. If you win you will receive your winning plus your initial stake.


3B. CRAPS
~~~~~~~~~
In this game you gamble on the total of the two dice thrown.

Initially you will be asked which kind of bet you want to make. you have
the following choice:
                                 BIG SIX
                                 BIG EIGHT
                                 FIELD BET
                                 PASS LINE
                                 DONT PASS

BIG SIX.
You bet a six is thrown before a seven.

BIG EIGHT.
You bet an eight is thrown before a seven.

FIELD BET.
If a five, six, seven or eight is thrown you lose. If you throw a three, four,
nine, ten or eleven then you win even money. You win double money if you throw
a two or a twelve.

PASS LINE.
If you roll a seven or eleven you win. If you roll a two, three or twelve then
you lose. Any other number thrown will now become your point. you will then
roll the dice again. If you throw this number again you win. If you throw a
seven you lose.

DONT PASS.
If you roll a seven or eleven you win. If you roll a two, three or twelve then
you lose. Any other number thrown will now become your point. you will then
roll the dice again. If you throw this number again you lose. If you throw a
seven you win.


3C. POKER
~~~~~~~~~
The dealer will deal five cards for you and five for him. The aim of this game
is to hold the highest hand.

After you have been dealt your cards you have the following choice:

                                 BET
                                 STAY
                                 DROP

DROP.
Drop your cards and lose.

STAY.
The dealer will choose between raising the stakes or calling.

BET.
If you think you have a good hand you can up the stakes. Click on the +1000
or -1000 until you're happy with the stake. Then select quit. The dealer will
then choose between raising the stakes again or calling. Whatever he chooses
he must pay whatever stake you choose.  If he raises you will have the
following choice:

                                 RAISE
                                 CALL
                                 DROP

If you want to raise the stakes again just repeat the bet process. If you call
then both players have the chance to drop whatever cards they don't want and
choose new ones. To do this, click on the card you don't want and it will turn
over. Once you have selected the cards to drop, select ready and the dealer
will give you new cards. He will then decide if he wants any new cards.

After this, you will be given the choice of betting, staying or dropping and
another round will take place. This time though, when someone calls both hands
are shown and the winner decided.

The winner is decided by the hands listed below and takes all the money.

Winning hands in order of best to worst.

STRAIGHT FLUSH.
Five cards in order in the same suit.

FOUR OF A KIND.
Four aces, four sevens etc.

FULL HOUSE.
One pair and three of a kind.

FLUSH.
Five cards of the same suit.

STRAIGHT.
Five cards in numerical order but from different suits.

THREE OF A KIND.
Three eights, three kings etc.

TWO PAIRS.
Two threes and two tens etc.

ONE PAIR.
Two fives, two nines etc.

If the two hands are the same then the hand with the highest value wins. If
you have three jacks and the dealer has three nines then you win as jacks are
higher than nines.


3D. BLACKJACK
~~~~~~~~~~~~~
This game is also known as pontoon or 21.

Again, you're playing against the dealer. Your initial choice is to start or
raise the stakes. Once you are happy with the stake the dealer will deal two
cards for each player, although you will only see one of his cards.

The object of this game is to have a higher hand than the dealer though your
hand must not go over twenty-one. If it does, you bust and the dealer wins.

Jacks, Queens and Kings count as ten points and the Ace counts as one or
eleven. You can choose when you receive one.

Once you have received your cards you can choose from the following:

                                 BUY
                                 STICK
                                 TWIST

BUY.
Gives you the chance to raise the stakes and receive another card.

STICK.
Stay with the cards you have and let the dealer try and beat your score.

TWIST.
Gives you another card.

This process repeats until you stick or bust, then its the dealers turn.

If the dealers score is less than yours he will take more cards until he is
either bust or beats your score.

At the end of the game the person nearest to twenty-one without going bust
wins the pot. If you both have the same, then the dealer wins.


3E. FRUIT MACHINE
~~~~~~~~~~~~~~~~~
This has to be one of the best known gambling games in the world. As you
probably know, the game is quite simple. You spin the reels and hope for a
win. Each spin costs 1000.

Your cash box is in the top right hand corner of the screen and should you
wish to quit this game and return to the main menu then just click the mouse
on this box.

To spin the reels, click on start. The reels will then spin for a few seconds.
The following table shows the cash you can win.

SMILEY * 1 = 2000   SMILEY * 2 = 3000   LEMON  * 3 = 5000
SMILEY * 3 = 5000   SMILEY * 4 = 8000   LEMON  * 4 = 8000

PLUM   * 3 = 6000   CHERRY * 3 = 10000  TOMATO * 3 = 10000
PLUM   * 4 = 10000  CHERRY * 4 = 15000  TOMATO * 4 = 15000

APPLE  * 3 = 10000  PEAR   * 3 = 15000  STRAWBERRY * 3 = 15000
APPLE  * 4 = 15000  PEAR   * 4 = 20000  STRAWBERRY * 4 = 20000

STAR   * 3 = 20000  BAR    * 3 = 40000  JACKPOT    * 3 = 50000
STAR   * 4 = 30000  BAR    * 4 = 50000  JACKPOT    * 4 = 100000

To hold a reel, click the mouse on hold if the hold buttons are flashing.
If you hold or you have just won then you will not be able to hold on the next
spin. If you change your mind after holding just click the right mouse button
on the hold you wish to change.

If you win, you have the choice of either collecting the winnings or gambling.

If you collect you will then go back to spinning the reels.

If you decide to gamble you will have a choice of three fruits, the star or
the bar which will be flashing on the screen. Just click on your choice and
the next stage will begin.

To the right of the screen is a spinning pointer. As you will see there are
more cherries than apples, more apples than strawberries, more strawberries
than stars and more stars than bars.

IF YOU CHOOSE:
~~~~~~~~~~~~~~
A cherry and win, your winnings will double.

An apple and win, your winnings will treble.

A strawberry and win, your winning will be multiplied by four.

A star and win, your winning will be multiplied by five.

A bar and win, your winnings will be multipled by six.

If you lose then you will go back to spinning the reels.

If you get lucky and win then you will have the choice of collecting or
gambling again.


To the bottom left of the screen you will notice the fruit game.

To play this game you must get all the fruit in the following order:

CHERRY, STRAWBERRY, PLUM, TOMATO, APPLE, PEAR.

Whenever you get the next one, it will be highlighted. But if you win anything
you will lose all the fruit and start again.

Once you have all the fruit, the fruit game begins. You will have noticed
that each time you spin the reels, a dice is rolled. Now you must guess if
the next roll will be higher, lower or the same. If you're not sure you can
always take the cash.

You have two chances in this game. If you're wrong twice, you lose. Each
time you're right an arrow will move along, pointing to the cash you can take
if you think its too risky.

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5. CREDITS
~~~~~~~~~~
CODE : Gordon Miller

GFX  : Gordon Miller

SFX  : Shaun Watters

PLAYTESTING : M.J.C.


5D LICENCEWARE
1 Lower Mill Close
Goldthorpe
Rotherham
South Yorkshire
S63 9BY

Tel/Fax 01709 888127

E-Mail phil@ware5d.demon.co.uk

Website http://www.ware5d.demon.co.uk


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G.MILLER, SCHOOLHOUSE, 3 CAVIN RD, GLASGOW, SCOTLAND, G45 9TX.
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