
**************** Pipeliner - Info ****************

Pipeliner is freeware and may be distributed freely, but not
to be changed.

The program is written entirely in GFA-Basic!

The program SOUNDTRACKER was used for the theme music,
Deluxe Paint was a great help to me when it came to creating the graphics.

Author: Michael Weber
        Steinstrasse 9
        5340 Bad Honnef 1


************* Game Instructions *****************

After the program starts, a cover image and the graphic data appear
are reloaded.

After loading is complete (music sounds) fire button (joystick
Press port 2).

Now you can choose the level of difficulty using the joystick left/right.

The playing field appears. This consists of 9 by 7 fields.
To the left and right of this are the component shafts.

After starting the game by pressing the fire button, they fill up
the shafts with pieces of pipe and this appears on the playing field
Beginning piece.

The aim of the game is to finish in the allotted time (at the top left
displayed) the pipeline with the appropriate components as far as
possible to extend.

However, in the first level (display at the bottom left) you must have
at least 10 Parts are added (display "MIN" at the bottom left), in the
2nd level 11 and so on.

At the game level "HARD" the minimum in the 1st level is 15!

The following control applies to setting the components:

      Put component from LEFT shaft: FIRE + JOYSTICK LEFT
       "      "       " RIGHT   "     "   " RIGHT
  
   
You have the opportunity to throw away a component 3 times per level.
(Display "SKIP" at the bottom right):

     Discard component from LEFT shaft: FIRE + JOYSTICK UP
         "       "       " RIGHT   "      "  " DOWN


An unfavorably placed component or an obstacle (appears
Level 5) can be blasted away by pressing the SPACEBAR (number
Bomb display "FLASH" at the bottom right).

The game can be ended early by pressing ESC.

After the time has elapsed, the pipe fills with water.

Attention: At intersections the water only flows straight ahead!

Each piece of pipe flowed through scores 100 points.

Parts that do not flow through are blasted away and take away from the
score 100 points off.

If the minimum number of pipe pieces is reached, the game becomes
Continues to next level and the player gets 3 new bombs.

In the higher levels, "one-way" symbols also appear under the components.
streets". These can only be flowed through in the direction of the arrow.


After the game ends, a high score list appears and the player is allowed
register (keyboard).

(c)1992 ONLYGames

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