
                      "GODZILLA:THE S.E.U.C.K. GAME"
                       ============================

                         DESIGNED BY ED ROBERTSON


          This is a simple, straightforward, four-level game in
         which you control The World's Most Famous Fire-breathing
         Radioactive Lizard. It was designed with The Shoot-Em-Up
         Construction Kit by Accolade. The goal is simple:
         Godzilla has to trample through three Japanese cities
         before he reaches the final battle in Tokyo (Where Else?)

         Godzilla has ten chances to reach Tokyo before he dies,
         and he recieves a bonus life for every 10,000 points.

	  Naturally, the army isn't prepared to just let him pass
         through. They're going to fight you tooth and nail with
         tanks, planes, attack choppers, lasertrucks, and The
         Super-X Attack Craft...Either stamp them out, or burn
         'em with a blast of radioactive fire. Okee...Here's the
         brief synopsis of the game levels:

LEVEL ONE-NAGOYA
================

          This is where 'Zilla first lands. level entire city blocks
          with bursts of flame while destroying attacking enemy
          craft. You can either burn buildings down, or just walk
          into them (Just like the movies!)

LEVEL TWO-OSAKA
===============

          Before reaching the heart of Osaka, Godzilla has to get past
          the army base, where tanks and planes strive to destroy him.
          Besides this, the army is testing a new weapon: A Sonic
          Disruptor, which generates destructive soundwaves in four
          different directions! The soundwaves will severely injure
          Godzilla if he comes in contact with them...

LEVEL THREE-TOKYO BAY
=====================

          In this waterborne level, The Japanese Navy and Air Force
          hits 'Zilla with all they've got. It's their last chance
          to stop him before he reaches the heart of Tokyo...

LEVEL FOUR-TOKYO
================

          The city's been evacuated, and the military prepares their
          last-ditch effort to destroy Godzilla. An Atomic Time Bomb
          is ticking away in the heart of the city. Godzilla must
          reach the Atomic Pile and destroy it before time runs out,
          or both he, and all of Tokyo are destroyed. If he succeeds,
          Godzilla escapes, and Japan is left a radioactive graveyard.

DESIGN NOTES:
============

          The game, in and of itself, is my own design, but the credit
          for the background blocks and several enemy craft goes to 
          Steve Winkler, creator of the popular BATMAN S.E.U.C.K. GAME.
          The sound effects were sampled using GVP's Digital Sound Studio
          8 from several classic Toho Godzilla films. The intro picture
          was made using Digi-View and DPaint IV...

LASTWORDS:
=========

          POINTS are scored as follows:

          TANKS are 200 Points
          JETS are 1000 Points
          ATTACK CHOPPERS are 1000 Points
          THE SUPER X is worth 5000 Points
          BUILDINGS are worth 500 Points
          SOUNDWAVE GENERATORS are worth 2000 points each
          Each gun on the ATOMIC PILE is worth 10000 points

          GODZILLA:THE SEUCK GAME is freely distributable,
          so long as all the files, including this documentation,
          are included with it. If you like this game, and are
          interested in seeing a sequel, please write to me,
          and let me know...


                  E.G. ROBERTSON
                  6 Bay 23rd Street,
                  Brooklyn, N.Y., 11214

          Donations (whatever you can) are welcome, but not
          pressed for...If you REALLY enjoy the game, assist me
          in creating more spectacular video adventures...


	  COMING SOON FOR SEUCK:
          =====================
          STAR TREK-RED ALERT
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