Furball v1.0 (c) Dimensions 1994, 1996
--------------------------------------
This is a little game I wrote using AMOS in 1994. It was never released and
has just been sitting on my hard dusk for years.

If you enjoy it, drop me a message at dith@europress.co.uk

Dith
Feb 1998


Controls
--------
Use a joystick or cursor keys and space bar.

Joystick up     Jump.
Joystick down   Duck.
Joystick left   Run left.
Joystick right  Run right.
Joystick fire   Run fast.

Hint - Hold joystick in up position for extra height.
       A running jump gives even more height.

M key           Turns music on/off.
P key           Pauses game.
Esc             Quits game.


How to play
-----------
Eliminate baddies by jumping on them and find the exit to complete the stage.
Some baddies need to be jumped on more than once or from greater heights.


Collectables
------------
Sweet           100 points.
Chicken leg     200 points.
Coin            300 points.
Diamond         500 points.
Bomb            Destroys all baddies in the area.
Water pistol    Furball can squirt baddies for a short time.
Freeze          Freezes all baddies for a short time.
Invincibility   Furball cannot be harmed by baddies for a short time.
Super jump      Furball jumps extra high for a short time.
Clock           Pauses timer for a short time.
Furball face    Extra life.

Hint - The extra life appears after every 10000 points.

Bonus stage
-----------
Bump furballs head on the B O N U S blocks (in the right order)
for a special bonus stage.
 

Credits
-------
Concept & Ideas          Martijn Stam
Graphics                 Dennis Van Koningsbruggen
Design & Programming     Darren Ithell
Music                    Dave Sullivan


Enjoy!
