
*********************************************************
*                                                       *
*           THE GREAT ESCAPE OF BILLY BURGLAR           *
*           ---------------------------------           *
*                                                       *
*  Copyright 1993 Richard Jobling and Grant McAllister  *
*                                                       *
*              Written using Amos Pro V1.00             *
*                                                       *
*                   Completed 29/06/93                  *
*                                                       *
* The font used on the compiled version is on the disk. *
*                                                       *
*        There is a cheat in the compiled version       *
*                  have you found it yet?               *
*                                                       *
*********************************************************

Important Message

This product is Public Domain. as such no charge should be made for it's
purchase other than to cover the cost of postage and disks. the contents
of this disk should not be altered in any way for it's distribution.

Please feel free to copy this disk and pass it on to others. Please also
feel free to contact us at the address given in the scrolling message.

Credits

Design: Richard Jobling & Grant McAllister
Programming + Graphics: Richard Jobling
Sound Effects + Music: Grant McAllister


Gameplay

In game use the Joystick left and right to make Billy run and push UP
to jump. You can also press p to pause or ESC to quit.

If you wish to contact thermogenesis for any reason please write to us
at the following address:

       9 Hazelden Gardens,
       Muirend,
       Glasgow,
       Scotland,
       G44 3HQ
       
       Tel: 041 637-8186

It's me Richard speaking. at last i have finished all the hard work for
this game. progress was slowed a bit when i had to go on holiday. however
i'm back from cyprus now and have spent the last three days putting the
finishing touches to this game. Okay! so what did we use to make it? we
used the following hardware:
       1 Amiga 500+
       1 Amiga 600
       2 Zappo disk drives
       1 Philips Monitor
       1 Commodore Monitor
       1 Sampler
       2 Knackered Hi-Fi's
       1 Naksha mouse
       Plenty of disks
       and a joystick.

Software:
       AMOS Pro v1.00
       AMOS v1.35 and compiler
       DPaint III
       DPaint IV
       Octamed v3.00

Okay now i think i'll say a few words about the supposed threat the
amiga is under from pc's and consoles.

First of all lets get one thing straight, the amiga is not a toy!

If you buy an amiga the chances are you will play games on it, after
all who can ignore the likes of Kick Off 2, Sensible Soccer, Project X,
Alien Breed, Super Frog, Body Blows and all the other superb titles.

However you will almost certainly also do something creative with your
computer. like music, graphics or programming. This is why the amiga is
so good. There's no chance of you doing that on a console, and on the PC
it's possible. but never as easy or as much fun!

PC's were only ever meant for spreadsheets and the like, even if you do
have a pc or console i bet your Amiga is used most. Clearly the Amiga is
the best choice for a teenager with a creative mind, and if you're not
creative then you're a nobody (Nintendo Owner). The release of the A1200
means the amigas future looks great.

Errrmmm I think I'll stop now I got a little carried away there. By the way
have you found the cheat yet?, Before i go could i plead with you for some
feedback to this game. It's important we know what we're doing right and
what we're doing wrong. Donations are also very welcome (Sorry, But i had
to say that). I'll now hand you over to the musician to say a few words,
Bye from me...


Hullo its Grant here! What do you think of the game? I think it turned out
quite good myself! The music didn't take terribly long to do. of course it
did help that Richard buggered off to Cyprus half-way through. it meant
that he couldn't bug me about doing music. Oh and before i forget,
for game or demo music write to:
   Grant McAllister, 69 Cleeves Rd, Nitshill, Glasgow, G53 6NQ, Scotland.

Now that i've got that wee plug out of the way... Put that friggin' trash
off, richard! (Sounds of depeche mode and hitting). anyway, time for some
Greets!! Burglartastic greets are on they're way to the following: Darren,
Kenny, Olly (I suppose), Keg, Marco, Marcus, Stuart and Paul(both of them!)
and Daniel.

Oh! I've just been reminded by Richard that I don't like consoles! In fact
i'd go as far as to say that i don't like them one little bit! The Amiga
is best and will continue to be the best long after the console fad is gone.

Speaking of  consoles, after Rik's torrid outburst i thought you might like
to know that he has a megadrive! Not only that but he has more games for it
than your average wee console owning pleb! A bit dubious me thinks! By the
way, i was the one who designed the wee guy! don't let Richard tell you
otherwise!


